Gun Concept by Florencia Kristiani.  Click element below to view in 3D or view large version on my Artstation!

Suitcase – Materials made in Substance Designer & Substance Painter. View large version on Artstation!

Mobike – 1:1 Model of a Mobike for a Mobike VR Bike Simulation

Super lowpoly Fantasy Desk. Painted in 3DCoat – View large version on Artstation!

 line-bering-toolbag-uplox (1)
WiP of Modular-House with handpainted textures and Assets for iOS games.

2.5D Animated Illustration, using Photoshop, Maya and After Effects.

Please click images below to go full screen, or use arrows below to scroll through them.

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Game Art
Game Art
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While learning and exploring the Substance Painter, I worked through Tim Bergholz AKM tutorial to get experience using the Substance Painter workflow.

Sancai Tiger: 4th Semester VFX Project.


This was my VFX project during my study at The Animation Workshop. My project was featured on Chaosgroup (creators of Vray)

The creature is a Sancai; which is Chinese glazed pottery, created in brown, green and cream colours. The creature concept is designed by me. The background footage is filmed by The Animation Workshop, as a key part of the assignment, which was to integrate a four legged character into this environment. I designed, modelled, sculpted, rigged, textured/light/shaded and composited this character using following software:Photoshop, Zbrush, Maya, Mudbox, NukeX – Rendered in Vray. Animation by Jules Garreau.