Hello! My name is Line and I am a CG Artist and have a huge passion for games and tech!
I’ve previously worked on a variation of projects, VR, AR, Indie Games, iOS games, 3D Visualization etc.
Currently I am working freelance and I am working on my own game project at night in Unity.
I have a wide range of experience and I am not afraid of putting them all to use to make any type of project in any type of art style!
Blue Byte – Assassins Creed Identity
Graphic Artist Intern (Mobile Game)
September 2014 – December 2014
The Animation Workshop – Tsunami (Graduation Project 2015)
Production Manager and CG Generalist
Nominated: Film Festival de Cannes 2015 (Cinéfondation), Ekko-Shortlist award, Nordisk Panorama, Odense Filmfestival(finals),
Won: PanamAnim Best Artistic Direction, SICAF (Honorable Mention) ,
redMatter – Intruder Alert
Concept artist and 2D/3D Generalist (Indie game – PC/Mac)
June 2012 – 2014
Expected release: unknown
Subterranean Games – War for the Overworld
Concept Artist (Indie game- PC)
Nov 2009 -May 2012
Maya, 3Ds Max, Photoshop, Zbrush, 3D Coat , Substance Desginer & Painter, xNormal, NukeX
After Effects, Experience Designer, Topogun, Unity, Unreal Engine.
Shotgun, Perforce, Hansoft
Activities and courses:
August 2013 – June 2014
I was Production Manager and Art Director for this project. The project was to create a short CG commercial for a client: CHANGE
Other activities: video game related:
My own game 2017 – Current
Making my own game at night, in Unity. A tower defense game for PC.
Epic Mega Game Jams:
Created VR projects for the HTC vive during the 2017 and 2015 Mega Jams, where the goal is to make a game in 1 week, matching a specific theme.
Community Manager: 2005 – Current
Founder, organizer and community manager of Gaming Community, Druids of the Beast.
(A sucessful online game community with more than 400 members – which has been featured in various magazines, articles and podcasts)
Various other gamejams…. Loads of game jams!
Education & Spoken Languages: